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Air Activities Intro


Air Activities

Adventure Skill Air is an activity available to all with a little effort on both the scout and the Scouter.

The following is a guide how you the Scouter can provide both the knowledge experience and assessment of stages 1 thru 5.

In some cases the expert knowledge can be accessed through the sources listed.

Stage 1

This is the start any Scouter can do this. Magazines such as Flight International available from Eason’s, any Aircraft pictures movies and a resource disc available from SI.

What you need to know about an airport you could contact your local large airport who will gladly give you pictorial views of the infrastructure.

To be safe around an aircraft you will need to know airside and landside.

Stage 2

This builds on Stage 1. The parts of an aeroplane can be identified using ‘Airfix Models’ available from most toy outlets but more specialist from or pictures  The parachute can be done outdoors with real wind or indoors with a hair dryer. You can even get a real parachute and have fun and games  you need to introduce emergencies ‘who they going to call’.

I know how to be safe around an airport, moving aircraft propellers rotors jet blast noise it’s not difficult. We have all flown a kite a some point and we know overhead wires are a problem.

Stage 3

The Wright Brothers check out this link

The Solar system check this out

Build a plastic aeroplane but built well not thrown together.

Hot air balloons how they work. You will get loads of information at You could try the Irish Balloon Association they have branches all over the country and would be glad to give you a look at there equipment might even get a balloon flight*

Stage 4

Rules relating to airfields can be found on the web or you could ask your local airfield for a copy. To understand how a wing works and the forces that affect an aeroplane go to this link Your scouts can show how an aeroplane climbs dives and turns using the paper aeroplanes or even polystyrene types. Building a balloon is easy light plastic and a hairdryer will get you started, but remember it takes a lot of hot air. Projects based on the moon landings, there are loads of ideas from just follow the links.

As a leader you can build the first water rocket as a demonstration later the scouts can build for themselves safety is always the priority check out  or or or  or     remember just add air and water!!!

This will get well on you way in Air Adventure skills other web sites that are useful will bring you into the Air Corps with some good facts and pictures will give you an idea how aviation is controlled and regulated this site will bring you into the weather service here you can find how clouds and weather forms this link will guide you to the earths atmosphere Atlantic AirVenture is an Aviation Education, Flight Simulation and Aero Museum based in Shannon, Co Clare . The centre provides classroom theory and flight simulation activitys for Scout groups structured around the One Programme Air Activities Adventure Skills Badges stages 1 - 5. Visit for more info or call (061) 363687


Detailed Adventure Skills Stages Requirements

Stage 1 I can name all the things I know that can fly
  I can show pictures of and be able to talk about different types of flying machines.
  I can build a paper aeroplane from an A4 sheet that will fly, climb and turn.
  I can discuss the features of an aiport from a model or picture (Runway, Terminal and Control Tower).
  I know how to be safe around aircraft
  I have visited an airport
Stage 2 I can make a small papachute using a piece of light material and string.
  I can show my Scouter the five main parts of an aeroplane (Cabin, Wing, Tail, Wheels and Engine).
  I can launch parachutes from a stand and see which parachute falls the slowest.
  I can discuss with my Scouter how the wind affects a parachute.
  I know what you should do if someone gets hurt.
  I know the safe way to act at an airport and can discuss this with my Scouter.
  I can build a Kite and fly it
  I know where it would be safe to fly a kite
Stage 3 I know the difference between airside and landside
  I can discuss the first flight by the Wright Brothers
  I know the main parts of an aeroplane
  I know the rules of safety around an aeroplane
  I can discuss why communication is important to aircraft
  I know the phonetic alphabet
  I can name the planets in our Solar System
  I know the main points of "Leave no Trace" and why it's important at airports
  I have built a scale model aircraft to a satisfactory standard from a plastic kit and can explain its features and history.
  I can discuss with my Scouter how Hot Air balloons work and how they are controlled
Stage 4 I know the rule relating to airfields
  I understand how a wing derives lift
  I can discuss with my Scouter Lift, Drag, Gravity and Thrust
  I Know the control surfaces of an aircraft
  Using a model I can explain how an aeroplane climbs, dives and turns.
  I can explain the causes of stalling
  I know the logos of the various airlines
  I can build a model Hot Air Balloon.
  I have produced a project based on the moon Landings
  I have taken part in a Water Rocket Launch.
Stage 5 I understand what Fod is
  I know how to approach an aircraft
  I know the signs that an aircraft is about to start an engine
  I know where the safe jet blast zones are on an aircraft
  I know how to identify different aircraft types from their features
  I understand how weather affects air activities
  I can show a younger Scout how control surfaces work
  I can build a scale model aircraft to a satisfactory standard from paper and balsa wood.
  Using a computer simulator, or other method I can identify some aircraft instruments.
  Using a computer simulator, or other method, I can show how take off and fly through various weather conditions and land safety.
  I can discuss with my Scouter how the Earth's atmosphere affects air travel.
  I can build and launch a WaterRocket
  I have taken part in at least two air activities
Stage 6 I can discuss aircraft navigation with my Scouter
  I know the types of air maps and the conventional signs used on them
  I can demonstrate how to obtain a local forecast for an air activity
  I can expain how wind speed and direction are measured and how weather can affect various air activities
  I can explain the difference between ground speed and air speed and how wind is used in takeoff and landing
  I can discuss with my Scouter how the Earth's atmosphere affects air travel
  I can understand 3 different ways in which clouds are formed
  I can show that I understand the basic 'T' instrument cluster
  I can handle a powered model aircraft during take off and fly through various weather conditions and land safely
  I can explain the workings of of aircraft pressure instruments, for example an altimeter or air speed indicator
  I can discuss how the Iononsphere affects communication
  I can navigate my Patrol over a route using a GPS
  I have attended an Air Display
  I have participated in a themed 'Space Camp' or event with a group of Scouts
Stage 7 I know the basic principles of a piston engine, including the four-stroke cycle
  I know how a  jet engine works
  I know how rocket engines work, and their lift-off and re-entry procedures
  I know the Safety Code for Rocketry and am able to identify the principle parts of a rocket
  I can build, launch and recover a single or double-staged model rocket
  I know how to arrange permissions for a rocket launch
  I am able to fly a model aircraft
  I can be responsible for planning a weekend camp for my Group at an airfield
Stage 8 I understand what a flight plan is
  I can produce a flight plan for a cross country exercise
  I know the main types of checklists commonly found in an aircraft
  I know how to correctly approach an occupied  aircraft or helicopter
  I have a thorough knowledge of the Rule Relating to Airfields
  I understand the Irish Air Traffic Control system
  I know how and when to use an air-band radio
  I know how to marshal an aircraft
  I have undertaken a project to demonstrate a particular aeronautical principle and build a suitable model to illustrate it
  I have taken part in 2 air activities that got me airborne
  I have planned a weekend camp for my Section on an airfield
Stage 9 I know the principle of flight of a helicopter
  I know how the controls of a helicopter work
  I know the dangers regarding specific aerial activities
  I know how the constellation of satellites work to provide GPS navigation
  I understand how telementry helps develop aviation products
  I have an understanding of Radar and how ATC use it
  I can arrange for a suitably experienced instructor to give an air experience flight
  I have taken part in 2 additional air activities that got me airborne